

FIRE
3Flame Manipulator
ATK:
900
DEF:
1000
This Spellcaster attacks enemies with fire-related spells such as "Sea of Flames" and "Wall of Fire".


DARK
1Second Goblin
ATK:
100
DEF:
100
Once per turn, during your Main Phase, if you control this monster on the field, you can equip it to your "Giant Orc" as an Equip Spell Card, OR unequip the Union equipment and Special Summon this card in face-up Attack Position. While equipped to a monster by this card's effect, you can change the equipped monster's battle position once per turn. (1 monster can only be equipped with 1 Union Monster at a time. If the equipped monster is destroyed as a result of battle, destroy this card instead.)


FIRE
Number 105: Battlin' Boxer Star Cestus
ATK:
2500
DEF:
1600
3 Level 4 monsters During either player's Battle Step, if a "Battlin' Boxer" monster you control battles an opponent's monster: You can detach 1 Xyz Material from this card; negate the effects of the opponent's monster until the end of the turn, that monster you control cannot be destroyed by that battle, also your opponent takes any battle damage you would have taken from that battle.


DARK
Number 80: Rhapsody in Berserk
ATK:
0
DEF:
1200
2 Level 4 monsters You can target 1 face-up Xyz Monster you control; equip this monster you control to that target. It gains 1200 ATK. You can detach 1 Xyz Material from this card, then target 1 card in your opponent's Graveyard; banish that target. You can use this effect of "Number 80: Rhapsody in Berserk" up to twice per turn.


DARK
Number C80: Requiem in Berserk
ATK:
0
DEF:
2000
3 Level 5 monsters You can target 1 face-up Xyz Monster you control; equip this monster you control to that target. It gains 2000 ATK. If a monster equipped with this card would be destroyed, destroy this card instead. If this card has "Number 80: Rhapsody in Berserk" as an Xyz Material, it gains this effect. ● You can detach 1 Xyz Material from this card, then target 1 card on the field; banish that target.


Spell
QuickGuard Penalty
Select 1 monster on the field. If it is changed to Defense Position this turn, draw 1 card.


Spell
QuickXyz Import
Target 1 Xyz Monster you control and 1 monster your opponent controls with ATK less than or equal to it; attach that opponent's monster to your monster as material. You can only activate 1 "Xyz Import" per turn.


Trap
CounterArmor Break
Negate the activation of an Equip Spell Card and destroy it.


Trap
CounterRiryoku Field
When a Spell Card that targets exactly 1 monster on the field (and no other cards) is activated: Negate the activation, and if you do, destroy it.


Trap
NormalSetuppercut
When a monster you control is destroyed by battle: Special Summon 1 monster from your hand or Deck with ATK less than or equal to that destroyed monster, in face-down Defense Position. You can only activate 1 "Setuppercut" per turn.














